A magical mystery about being chosen
Houses earn Stardust, bounce Tangle-Foot Jinxes off Shield Charms, question witnesses like Cauldron Three and the Choosing Hall Curtain — and one house is secretly the Shadow Apprentice. The trail of ten academy treasures ends with the Choosing Collar, polished by small paws for a century, just in case.
0-17 min
Explore the halls, gather stardust, wake the first treasures.
17-50 min
Briefings between houses, jinxes flying, pawprints in the halls.
50-75 min
Find the Choosing Collar — the academy won't accept your answer until it's on someone.
Solve who unraveled the magic, with what, where, when — and the small hurt underneath it all.
One house (at 3+) secretly helps the forgotten. Every ending chooses Fizzle.
Create a game and invite your group, or join one that's already running.